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  <title>Poverty Variation - Settlers of Catan - tribe.net</title>
  <link rel="alternate" href="http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348?format=atom" />
  <subtitle>Tribe.net. Local Connections</subtitle>
  <entry>
    <title>Re: Poverty Variation</title>
    <link rel="alternate" href="http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#e0ab1943-d931-496f-a8a0-e5da2b5631f4" />
    <author>
      <name>Darth Paul</name>
    </author>
    <id>http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#e0ab1943-d931-496f-a8a0-e5da2b5631f4</id>
    <updated>2004-12-20T20:10:25Z</updated>
    <published>2004-12-20T20:10:25Z</published>
    <summary type="html">This kind of thing isn't necessary when you play with Cities and Knights.  If you can develop enough to build an Aquaduct you get a resource on turn where the roll would not normally give you one.</summary>
    <dc:creator>Darth Paul</dc:creator>
    <dc:date>2004-12-20T20:10:25Z</dc:date>
  </entry>
  <entry>
    <title>Poverty Variation</title>
    <link rel="alternate" href="http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#7f8b65c7-b048-416f-a645-d1fcd6c025cc" />
    <author>
      <name>Riley</name>
    </author>
    <id>http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#7f8b65c7-b048-416f-a645-d1fcd6c025cc</id>
    <published>2003-11-04T23:43:25Z</published>
    <summary type="html">A variant rule: whenever a non-7 roll yields you no resources, you get a poverty token. On your turn, you can trade in poverty tokens for a resource card of your choice. Number of tokens required for a resource equals your current VPs.&#xD;
- I hear this speeds up the initial game, and gives stragglers a chance to catch up with winners; less relevant in endgame, since by then most players have spread out enough to be getting a resource on most numbers, and the cost goes up.&#xD;
There are, of course, sub-variations... whether you can hoard up a pile of tokens, or have to spend them whenever you have enough for a purchase; whether you can trade them; etc.&#xD;
If you try it, post the results!&#xD;
(Alas, not available in online play.)</summary>
    <dc:creator>Riley</dc:creator>
    <dc:date>2003-11-04T23:43:25Z</dc:date>
  </entry>
  <entry>
    <title>Re: Poverty Variation</title>
    <link rel="alternate" href="http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#41beb081-7268-4359-8144-e8c69dbd0255" />
    <author>
      <name>ivan</name>
    </author>
    <id>http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#41beb081-7268-4359-8144-e8c69dbd0255</id>
    <published>2003-11-06T06:25:08Z</published>
    <summary type="html">this is new to me... sounds interesting. Might take a lil out off the placement stratergy as I can place on a low production intersection and it would still yield the tokens. Could be abused using development cards if you think about it a lil :p&#xD;
&#xD;
I heard of another method to speed up the game... where the table rerolls any 7s for the first 2 turns.</summary>
    <dc:creator>ivan</dc:creator>
    <dc:date>2003-11-06T06:25:08Z</dc:date>
  </entry>
  <entry>
    <title>Re: Poverty Variation</title>
    <link rel="alternate" href="http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#30b7e854-7a42-4c3d-ba7c-65313d48737d" />
    <author>
      <name>Jessica</name>
    </author>
    <id>http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#30b7e854-7a42-4c3d-ba7c-65313d48737d</id>
    <published>2003-11-07T20:46:34Z</published>
    <summary type="html">Equals your current VPs as shown to everyone else, or counting VP cards? I assume the former, right?</summary>
    <dc:creator>Jessica</dc:creator>
    <dc:date>2003-11-07T20:46:34Z</dc:date>
  </entry>
  <entry>
    <title>Re: Poverty Variation</title>
    <link rel="alternate" href="http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#b812ca43-8bbf-45da-aaba-1c4c7936b43c" />
    <author>
      <name>Riley</name>
    </author>
    <id>http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#b812ca43-8bbf-45da-aaba-1c4c7936b43c</id>
    <published>2003-11-08T18:19:22Z</published>
    <summary type="html">It's a variant. If you can think of more than one way to apply it, try both/all, see which you prefer, let us know!&#xD;
If/when I get a FTF game to try it, I'll start with visible VPs, since I'd rather not require people to expose dev cards.&#xD;
If people hoard up tokens, and if that seems a drag, I'd consider a rule that if you have 8 or more tokens, you lose half of them when 7 is rolled. (which makes them even more irrelevant in endgame, when you need 7-9 tokens to trade in.)</summary>
    <dc:creator>Riley</dc:creator>
    <dc:date>2003-11-08T18:19:22Z</dc:date>
  </entry>
  <entry>
    <title>Re: Poverty Variation</title>
    <link rel="alternate" href="http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#ef645b6b-dbfb-45d1-823c-708d7e0891ed" />
    <author>
      <name>Malex</name>
    </author>
    <id>http://catananites.tribe.net/thread/4c01da75-7192-442f-91b1-4751e4008348#ef645b6b-dbfb-45d1-823c-708d7e0891ed</id>
    <published>2003-11-08T23:38:12Z</published>
    <summary type="html">Only if you've already played the devo cards, which would be pretty silly in any case.</summary>
    <dc:creator>Malex</dc:creator>
    <dc:date>2003-11-08T23:38:12Z</dc:date>
  </entry>
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